Hosted by Creative Victoria at ACMI as part of Melbourne International Games Week, this two-day festival celebrated the future of the games industry and featured a Hackathon – a high-stakes game design competition, open to tertiary students across Victoria, including game art and design TAFE course learners.
Isaiah secured second place at the competition, an incredible achievement in the face of fierce competition. His success earned him several prizes, including free tickets to the PAX Aus Expo and the opportunity to showcase his game design creation, titled ‘Inner Frey’, at the Creative Victoria booth.
The Hackathon challenged students from institutes across the state to create and pitch a game concept responding to the theme: “Games Can Change the World.”
Each institute was permitted to submit only two of their strongest projects. A panel of industry judges, curated by Creative Victoria, then selected the six best ideas as finalists. These finalists were given the rare opportunity to pitch their game art concepts live at the Careers and Frontiers festival.